Design of playful activity for teaching the newsboy inventory problem with decision theory: Supply the troop
DOI:
https://doi.org/10.33304/revinv.v16n1-2021013Keywords:
Stochastic demand, simulation game, inventory, decision making, newspaper salesmanAbstract
In different types of organizations, the estimation of the size of purchase or production lots is one of the frequent problems in the planning of the supply chains in which these productive units participate. This has been called the one-time inventory or "newsagent" model. According to this principle, a playful activity is designed to facilitate the teaching-learning process of a system where the estimation of the lot size for purchase or production is focused on a perishable item or an item with a reduced marketing season, through a method inspired by decision theory. The playful scenario takes place in an army troop, where the teaching and learning of concepts and methods of solution to the problem occurs through the simulation of conditions such as stochastic demand with reduced product and marketing cycles in a planning period for an article.Downloads
References
Arango Londoño, C. A., Rocha González, J. E. y Pinzón Rueda, W. A. (2014). Diseño de lúdicas usando circuito de cibernética de primer orden. 12th Latin American and Caribbean Conference for Engineering and Technology, 1-10. http://www.laccei.org/LACCEI2014-Guayaquil/RefereedPapers/RP103.pdf
Bierman, H., Bonini, C. P. y Hausman, W. H. (1996). Analisis cuantitativo para la toma de decisiones. McGraw-Hill.
Chica Salgado, C. A. (2019). Modelo matemático de programación por metas para coadyuvar a la toma de decisiones en la selección de alternativas de inversión en Pymes. I+D Revista de Investigaciones, 13(1), 47-56. https://doi.org/10.33304/revinv.v13n1-2019005
Nevison, C. y Burstein, M. (1984). The Dynamic Lot-Size Model with Stochastic Lead Times. Management Science, 30(1), 100-109. https://doi.org/10.1287/mnsc.30.1.100
Nova Arevalo, N. A., Pinzón Rueda, W. A. y Quintero, R. (2011). Cibernética de tercer orden y su aplicación a la telefonía móvil.
Richards, F. R. (1976). A Stochastic Model of a Repairable-Item Inventory System with Attrition and Random Lead Times. Operations Research, 24(1), 118-130. https://doi.org/10.1287/opre.24.1.118
Rocha-Gonzalez, J. (2011). Propuesta metodológica para la implementación de la lúdica como alternativa en la enseñanza en ingeniería industrial. Tercer Seminario Internacional Sistemas Productivos SISPRO: La Lúdica en la Enseñanza de la Ingenieria Industrial.
Rocha González, J. E., Arango, C. A., Mejía Ospina, L. A. y Pinzón Rueda, W. A. (2014). Diseño y evaluacion de juegos, dispoitivos lúdicos, pedagogicos y didacticos. Una propuesta desde la cibernetica de tercer orden.
Rocha González, J. E., Arango Londoño, C. A. y Pinzón Rueda, W. A. (2015). Lúdicas diseñadas como didáctica usando cibernética de tercer orden. Proceedings of the 13th Latin American and Caribbean Conference for Engineering and Technology Engineering Education Facing the Grand Challenges: What Are We Doing? https://doi.org/10.18687/LACCEI2015.1.1.216
Silver, E., Pike, D. y Peterson, R. (1998). Inventory Management and Production Planning and Scheduling (3.a ed.). Wiley.
Sippper, D. y Bulfin, R. L. (1998). Planeación y control de la producción. McGraw-Hill.
Sphicas, G. P. (1982). On the Solution of an Inventory Model with Variable Lead Times. Operations Research, 30(2), 404-410. https://doi.org/10.1287/opre.30.2.404
Tersine, R. J. (1998). Principles of Inventory and Materials Management (4.a ed.). Prentice Hall.
Van Mieghem, J. A. y Rudi, N. (2002). Newsvendor Networks: Inventory Management and Capacity Investment with Discretionary Activities. Manufactururing and Service Operations Management, 4(4), 313-335.
Xue, X., Shen, Q., Tan, Y., Zhang, Y. y Fan, H. (2011). Comparing the Value of Information Sharing Under Different Inventory Policies in Construction Supply Chain. International Journal of Project Management, 29(7), 867-876. https://doi.org/10.1016/j.ijproman.2011.04.003